The changelogs are currently being added, and some versions are missing.

Get ready to meet the last baby mobs waddling into testing! This week's snapshot brings you the final gameplay features of our upcoming drop. Happy mining!

Changes

  • Updated the visuals of more baby mobs
  • Deepslate can now be directly crafted into their cobbled, polished, brick, and tile variants in the Stonecutter
  • Stone can now be directly crafted into cobbled variants in the Stonecutter
  • Adult horse's blackdot markings have been updated to be visually closer to the new baby horse markings
  • Updated some of the sound assets for the adult sound variants
  • Fix a bug where Cat variant sounds stray_ambient and purreow weren't played

Baby Mobs

  • Updated visuals for the following mobs:
    • Panda
    • Hoglin
    • Zoglin
    • Strider
    • Snifflet
  • Hitboxes have been re-adjusted to be able to fit in spaces 1 block high and 0.5 blocks wide for the following mobs:
    • Zombie
    • Husk
    • Drowned
    • Piglin
    • Zombified Piglin
    • Villager
    • Zombie Villager

Creative Mode

  • Using Ctrl + Pick input as an operator on players and mannequins will now show the same results as executing the /fetchprofile command for this entity would

User Interface

  • Input Method Editors (IME) candidates will now be shown in-game (on supported platforms, currently Windows and macOS) above currently edited text field
  • Fullscreen no longer uses exclusive mode

Debug Screen

  • Added a new entry called detailed_memory with additional information about used memory

Default JVM Options

  • Decreased the initial heap size to 2GB

Developer's NoteThe intention of this change is to reduce the amount of crashes we're seeing in the latest snapshots. If you're experiencing crashes, please refer to the help article for more information on how to configure memory allocation.

Technical Changes

  • The Data Pack version is now 99.2
  • The Resource Pack version is now 81.1

Data Pack Version 99.2

  • Changes to the minecraft:nbt text component format

Commands

Changes to /fetchprofile

  • Added a new entity subcommand that will print profile information from entity in world
    • Syntax: /fetchprofile entity <single entity selector>
    • If targeted entity does not have profile (currently only Players and Mannequins do) this command will fail
    • Note that the profile is shown as-is - no additional resolving is done

Text components

minecraft:selector

  • Field selector no longer accepts trailing data after a selector

minecraft:nbt

  • Tags resolved with the minecraft:nbt text component when the interpret field is set to false are now pretty-printed instead of being flattened into a single text component
  • Contents of the nbt and block fields are no longer silently rejected when parsing fails
  • Field entity no longer accepts trailing data after a selector
  • A new option called plain has been added to remove styling from pretty-printed text
    • The plain and interpret options can't both be enabled at the same time

Resource Pack Version 81.1

UI Sprites

  • Added new UI sprites:
    • gui/sprites/widget/preedit.png for IME preedit overlay background

Entity Textures

  • Added new entity textures:
    • entity/hoglin/hoglin_baby.png
    • entity/hoglin/zoglin_baby.png
    • entity/strider/strider_baby.png
    • entity/strider/strider_cold_baby.png
    • entity/sniffer/snifflet.png
    • entity/panda/aggresive_panda_baby.png
    • entity/panda/brown_panda_baby.png
    • entity/panda/lazy_panda_baby.png
    • entity/panda/playful_panda_baby.png
    • entity/panda/weak_panda_baby.png
    • entity/panda/worried_panda_baby.png
    • entity/panda/panda_baby.png

Fixed bugs in 26.1 Snapshot 8

  • MC-98631 The heights of shields in first person are different depending on what hand you have them held in
  • MC-99647 The "below_name" scoreboard display slot doesn't work with non-player entities
  • MC-129886 Trying to place a block underneath min_y does not give an error message
  • MC-178713 Bone meal can be used on certain plants at build height, but they don't grow
  • MC-184432 There is no warning when plants are bonemealed, but cannot grow above or below world height limits
  • MC-184433 When applying bone meal to grass / ferns / nether fungi at the upper build limit, there is no warning, and the taller part of the plant is cut off
  • MC-254785 Bone meal is used when clicked on a bamboo stalk with a block above it
  • MC-264155 Bone meal doesn't work on grass blocks beneath cave air or void air
  • MC-305103 The panorama sometimes spins too fast when saving or loading a world
  • MC-305714 "/time set " is unable to decrease time
  • MC-305989 Golden dandelions do not stop baby brown mooshrooms from aging
  • MC-306019 Items added to #cauldron_can_remove_dye by datapacks can't be undyed
  • MC-306196 Age-locked baby bees age while in the hive
  • MC-306314 The glowing effect is no longer visible
  • MC-306319 The content of the chat restrictions screen can shift off-center and overflow the edge of the game window when the game window is shrunken horizontally while the chat restrictions screen is open
  • MC-306321 The chat and chat restrictions screen don't update when changing the client chat option from that screen
  • MC-306326 Various block animations and particles in motion now jitter while the game is frozen
  • MC-306333 Grass blocks in dark forests no longer have a side overlay if Biome Blend is disabled
  • MC-306342 Stray adult cats play incorrect sounds
  • MC-306345 Baby zombies, gurgles, baby husks, and baby zombie villagers can no longer traverse one-block-high passages
  • MC-306364 Blocks rendered as block entities are now invisible in sections without regularly rendered blocks